Elementalist Spell Specification
    
    Class: Charmer 
    
    3. Hypnotism
    
    Charm Domination Spell: requires
    Domination to be achieved over a Charm Link by a Charmer Wp Battle
    
    BTS: n/a
    
    ULT: 120 hours
    
    Materials: none / a mirror or other reflective
    surface if Cast on self
    
    Actions: stare deep into Target's eyes
    
    Effect of Throw:
    
    -1 to 8 Insanity
    
    9 to 11 Create 3 to 1 random Hypnotic Suggestions
    
    12 to 15 No Effect
    
    ³ 16 Create Hypnotic Suggestions of
    strength = T
    
    Range: 10d ft -d(d-1)/2
    
    Success establishes a Charm Link from Caster to Target and initiates a
      Wp Battle, with the Caster attacking
      at:
    
        (Caster's Wp) - ((Target's Wp)+((SL squared)/25)+(SL))
    
    and the Target attacking at:
    
        (Target's Wp) - (Caster's Wp)
    
    Alternatively, the Caster may first Cast Charm
    Person (or its equivalent for another type of Target Being), use its M
    (improved by his Experience pluses on the Spell) to achieve Domination, then
    Cast this Spell.  The Wp Battle is suspended as between Caster and
    Target whilst a Charm Domination Spell (such as this Spell) is being Cast,
    thus protecting the Caster from being Backcharmed.  See the General
    Notes for Charmer Spells for further details.
    
    Duration: the Charm Link lasts whilst the winner of the Wp
      Battle maintains a line of sight within Range and  heavy
    concentration. The
      line of sight is not broken by something passing across it, unless the
      target's body is totally obscured.
    
    Notes:
    
      - A Hypnotic Suggestion is triggered upon a specified event (as
        perceived by the Target's mind).  It may be either positive
        (obliging the Target to do something) or negative (prohibiting the
        Target from doing something).  Suggestions are construed literally
        by the DM against the Caster - so keep them simple!
 
      - The Suggestion has a Duration of X min, set by the Caster on
        establishing it.  If X > T, X = T.
 
      - The Target gets a st against obeying the Hypnotic Suggestion at BTS =
        3T% (Wp).
 
      - Hypnotic Suggestions may also be linked to other Charmer
        effects.  For example the effects of a Mental
        Block, Erase Memory, or even a Madness or Memory Jar may be
        suspended until the Hypnotic Suggestion is triggered.  To achieve
        this the Hypnotic Suggestion is first established, and then the Spell to
        be suspended is Cast.  Note that Casting this Spell will only
        suspend the Wp Battle if it is a Charm Domination Spell.  If the
        Target makes his st, this Spell has no effect.
 
      - The Spell may  be used to create multiple Hypnotic Suggestions
        during its Duration, but its T decays by X for each Suggestion
        created.  Once T < 16, the Duration of the Spell ends.
 
      - It will take some time to establish each Hypnotic Suggestion,
        especially if complicated trigger conditions or effects are
        specified.  This can typically take between 30 sec and 5 min.
 
      - Suggestions decay in strength at -1 to T per month since they were
        created.  Spell effects suspended behind Suggestions decay at the
        same rate until they are triggered.
 
      - See the General Notes for Charmer Spells
        for further details.