Clerical Spell Specification

1./2. Lose Initiative

BTS: 52% (Wp)

ULT: 5 hours

Materials: a Sanctified Symbol of God

Actions: spit on Symbol & present it to Target

Effect of Throw: (T/30) FRU Initiative Points

AMR modified:    A AMR  -5A(A-1)/2%

Range: 10d feet -5d(d+1)/2%

Duration: 1t min -5t(t-1)/2%

Notes:

  1. Cast on a single Target Being.
  2. After rolling Initiative Dice (but before seeing what other Combatants have rolled), Caster may modify up to A of Target's Initiative Dice, using 1 Initiative Point per sec the d6 is adjusted (forwards or backwards).  Dice may only be modified by integers within the range 1 to 6 inclusive. If multiple Combatants have Gain and/or Lose Initiative, each rolls their Initiative Dice secretly and they and/or Caster (as applicable) modifies them separately without conferring with the others.
  3. This may be used to make Target take later Attacks and/or to lose Initiative Dice or Attacks.
  4. Adjustments may only be made when Initiative is first rolled, and not during the Melee Round.
  5. Once all Initiative Points from T have been used in this way the Spell Effect ends.  Duration may be extended to preserve unused Initiative Points.