Animal Type: Mammals
Typical Animal Level ("AL"): n1 to n2
Typical Number Encountered: d6
Usual Alignment(s): N/N
Description: as per their meta equivalents
Habitat: Green Areas, Wilderness Areas
Language: none
Chars: Co 3d8, Wp 3d8
Movement:
| Rate | Melee | Travelling | 
| Walk | 3 ft/sec | 2 mph | 
| Scamper | 5 ft/sec | 3 mph | 
| Lope | 8 ft/sec | 5 mph | 
| Charge | 12 ft/sec | n/a | 
Fighter Abilities:
AL/3, FRU AMR D = 25 + (5AL) % RD = 5 + (5AL) % 5 + (5AL) HP
Attack Modes:
Claw @ A = 10AL %, DAM = d8
Bite @ A = 8AL %, DAM = d10
HitLoc Table:
| 
   HitLoc Area  | 
  
   Front  | 
  
   Side  | 
  
   Rear  | 
 
| 
   Head  | 
  
   01 to 20  | 
  
   01 to 12  | 
  
   n/a  | 
 
| 
   Front Legs (*2)  | 
  
   51 to 75  | 
  
   13 to 35  | 
  
   n/a  | 
 
| 
   Chest  | 
  
   21 to 50  | 
  
   36 to 69  | 
  
   n/a  | 
 
| 
   Abdomen  | 
  
   n/a  | 
  
   70 to 92  | 
  
   16 to 45  | 
 
| Hind Legs (*2) | n/a | 93 to 115 | 46 to 60 | 
| 
   Tail  | 
  
   n/a  | 
  
   116 to 125  | 
  
   01 to 15  | 
 
ADS:
| 
   HitLoc Area  | 
    1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 0 | 
| 
   Head  | 
    2 | 2 | 2 | 1 | 0 | 0 | 1 | 2 | 2 | 2 | 
| 
   Front Legs  | 
    4 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 4 | 
| 
   Chest  | 
    2 | 2 | 2 | 1 | 0 | 0 | 1 | 2 | 2 | 2 | 
| 
   Abdomen  | 
    2 | 2 | 1 | 1 | 0 | 0 | 1 | 1 | 2 | 2 | 
| Hind Legs | 4 | 1 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 4 | 
| 
   Tail  | 
    1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 
Effects of Specific Damage:
| 
   Hit Loc Area  | 
  
   %age HP Damage taken  | 
  
   Effects  | 
      
|---|---|---|
| 
   Head 
  | 
        15% | Unconscious, Co check vs Death | 
| 30% | Decapitation, Death | |
| 
   Front Legs (each) 
 
  | 
        25% | Co check vs Leg Crippled | 
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
| 
   Chest 
  | 
        80% | Incapacitated, Co check vs Death, Bleed 5%/min, Co check vs Bleed 5%/MR | 
| 160% | Death | |
| 
   Abdomen 
  | 
        60% | Co check vs Death/MR, Bleed 5%/MR | 
| 120% | Death | |
| 
   Legs (each) 
 
  | 
        25% | Co check vs Leg Crippled | 
| 50% | Leg Crippled, Co check vs Leg Severed | |
| 75% | Leg Severed | |
| Tail | 15% | Co check vs Tail Crippled | 
| 30% | Tail Crippled, Co check vs Tail Severed | |
| 45% | Tail Severed | 
Bleeding effects from Crippling, Severance and Decapitation of Legs are as for People. There are no Bleeding effects if Tail is Crippled or Severed.
Thievish Abilities:
M on Th Activities:
Defensive ThL = AL/2, FRU
Other Abilities / Powers / Notes:
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